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UX Design - Master Degree

The omnichannel UX Design framework is the result of my master degree in design. This project, which combined a lot of research with actual design work, resulted in a framework for developing fully integrated experiences among a series of channels.

UX/UI Design

Sebrae is one of the biggest companies in Brazil when it comes to supporting the development of small business. Its website has more than 3 million sessions monthly and demands constant update. There, I am responsible for UX and UI design, writing stories and following up the development with the technology team.

UX/UI Design

The design system Sebrae came up as an important part of the project of remodelling the whole website. It follows the atomic structure and has been built by multiple hands. I am part of the seven professionals involved in it, which includes designers and communication peers. I activelly work on its elements development and constant updating.

Workshop facilitator

Becoming a workshop facilitator was a way of improving my skills as a UX designer and also some soft skills, like empathy, patience and team engagement. I have already designed two full workshops and been almost 50 hours working as a facilitator.

Illustration

'Living dolls' was the inspiration for my last series of illustrations. The drawings were made with ink pens and markers only and they protrait the secret life middle age straight men who have a livign doll alias. This is part of my work as illustrator and helps me exercising my creativity and different techniques, which is really useful for my work as a designer.

Digital illustration

Desconexao comes from the portuguese 'disconnection', 'unplugged' and it is a series of digital illustrations that depict the irony of the modern life, where we have never been so connected with everything and everyone and, at the same time, never felt so lonely and isolated.

Digital illustration

The plasticity of 3D modelling always caught my attention and inspired me to become really advanced at modelling and rendering, even though I have never done any professional work with it. I still intend to relate it some future studying on augmente reality UX. For now, I have some concepts and short gifs.  
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